Playas: Homeland Mirage

Playas: Homeland Mirage is a hybrid installation and video game that conflates issues of security within the context of suburbia, desire, and our recent obsession with terrorism. A ghost town converted into an anti-terrorist training facility by the Department of Homeland Security is the model for an exploration of perpetual fear induced by the security state.

Playas was the subject of my practice-based Ph.D dissertation at Texas A&M University:
Critical Reflection in a Digital Media Artwork - Playas: Homeland Mirage

Details

Medium: Computers, video cameras, custom software, videogame controller
Date: March, 2005 to July, 2007
Dimensions: variable
Collaborators: Andruid Kerne, Yauger Williams, Steve Rowell (Center for Land Use Interpretation)
Exhibitions:
Spring A.I.R. Exhibition, Visualization Lab, Texas A&M University, College Station, TX
Presence/Absence, ACM Multimedia Interactive Art 2005, Singapore, Republic of Singapore (jurors: Jeffrey Shaw, Wolfgang Muench, Alejandro Jaimes, Andrew Senior)
Transvergence, ISEA2006/ZeroOne A Global Festival of Art on the Edge, San Jose, CA (jurors: Steve Dietz, Sally Jane Norman, Joel Slayton)

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